Steam Deck: aggiornamento SteamOS del 11 settembre
SteamOS: patch note aggiornamento 11 settembre
Un po' geek e un po' nerd. Mi dedico ai videogioco, ma ho un'occhio di riguardo per il mondo della tecnologia. Tra Star Trek e Star Wars vi dico Battlestar Galactica.
Steam Deck: aggiornamento SteamOS del 11 settembre
Valve, nella giornata di ieri, ha rilasciato un corposo aggiornamento per SteamOS, dedicato al fix di svariati problemi ed aggiungendo la lingua indonesiana al già vasto catalogo di lingue supportate.
Col nuovo aggiornamento ora è possibile impostare veramente il clock della GPU, prima non veniva applicato correttamente sui vari videogiochi; è stato corretto un problema che portava i videogiochi non-Steam a non essere visualizzati correttamente. L’elenco dei fix è decisamente corposo, per questa ragione vi invitiamo a consultarlo nella sua interezza qui sotto.
SteamOS: patch note aggiornamento 11 settembre
General
- Added support for Indonesian language.
- Fixed the “Processing Shaders” dialog flashing when launching a game.
- Fixed manual GPU clocks not getting applied when launching a game.
- Fixed screenshot notifications not showing up when a screenshot is taken.
- Fixed empty folders not being re-created when verifying a game installation.
- Fixed a case where a Library Folder could be forgotten when a drive was unplugged from the system.
- Fixed a case where non-steam games could disappear from the library.
- Fixed issue where some steam:// protocol handlers were not handled correctly due to case sensitivity. Example: steam://url/communityfilepage/<ugcid> was not working correctly.
- Fixed issue with steam://connect/<gameserver ip>:<game server port>/<optional password> was not handled.
- Fixed a case where the System Report upload process would proclaim success even though the operation failed.
- Added a “Save To Desktop” option to the System Report dialog.
- Fixed issue where the virtual keyboard was not showing when requested by the game in game mode.
- Fixed a case where the user would be prompted to install an OS update for a second time after switching between game mode and desktop mode.
Steam Input
- Fixed touchpad input when using the Victrix and Qanba PS4/PS5 arcade sticks
- Reduced lag when switching between pages in the “Edit Layout” view for configurations with large numbers of action sets/layers/mode-shifts
- Fixed the DualSense firmware update dialog from popping up when the controller was connected over Bluetooth and already up to date
- Added the ability to bind Steam Input API trigger actions to button inputs.
Steam Cloud
- Fixed a case where Steam Cloud saves could be synced to a computer that did not have the game installed if the game was available for streaming from another PC.
Remote Play
- Fixed controller buttons being stuck down.
- Added support for 4K high quality streaming presets.
- Fixed occasional crash directly launching a game from the Steam Link UI.
- Fixed device authorization dialog not showing if Steam Link connects while Steam is starting up.
Library
- Fixed some screenshot thumbnails on the activity feed not being properly obscured when marked as spoiler.
Desktop Mode
- Allow the settings window to be resized.
- Improved reliability of Back button.
- Adjusted the low battery notification for laptops/handheld PCs to only fire in the overlay or the main BPM window.
- Fixed windows being able to set minimum sizes larger than their display dimensions.
- Fixed clicking “Play Game” links in event news causing client popup windows to close.
- steamwebhelper support dialog is now shown if the main client window cannot be created at startup.
- Fixed switching from fullscreen to windowed mode when a full-screen video is dismissed.
- Fixed notifications stealing focus when shown in overlay.
- Fixed overlay freezing when a file dialog is shown.
- The overlay tabbed browser will now wait until the overlay has been activated for the first time before restoring saved tabs.
- Added an option to In Game settings that allows toggling whether overlay browser tabs will be restored when starting a game.
- Fixed a bug which could cause a server browser query to stop prematurely without pinging all of the servers.